Measuring Drama in Goose-like Games

نویسندگان
چکیده

برای دانلود باید عضویت طلایی داشته باشید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Drama Management Evaluation for Interactive Fiction Games

A growing research community is working towards employing drama management components in interactive story-based games. These components gently guide the story towards a narrative arc that improves the player’s experience. However, the success of drama management approaches has not been evaluated using human players in a real game implementation. In this paper, we evaluate our drama management ...

متن کامل

Measuring Uncertainty in Games

Paste the appropriate copyright statement here. ACM now supports three different copyright statements: • ACM copyright: ACM holds the copyright on the work. This is the historical approach. • License: The author(s) retain copyright, but ACM receives an exclusive publication license. • Open Access: The author(s) wish to pay for the work to be open access. The additional fee must be paid to ACM. ...

متن کامل

Directed Emergent Drama vs. Pen & Paper Role-Playing Games

This is a position paper on the difference in role-playing between Computer-Based Role-Playing Games (CB-RPGs) and Pen & Paper Role-Playing Games (PP-RPGs) and how the architecture of the Directed Emergent Drama (DED) engine will facilitate more of the core characteristics of PP-RPGs than current CB-RPGs do.

متن کامل

Developing a Drama Management Architecture for Interactive Fiction Games

A growing research community is working towards employing drama management components in interactive story-based games. These components gently guide the story towards a narrative arc that improves the player’s experience. In this paper we present our Drama Management architecture for real-time interactive story games that has been connected to a real graphical interactive story based on the An...

متن کامل

A preliminary poetics for interactive drama and games

Interactive drama has been discussed for a number of years as a new AI-based interactive experience (Laurel 1986, Bates 1992). While there has been substantial technical progress in building believable agents (Bates, Loyall and Reilly 1992, Blumberg 1996, Hayes-Roth, van Gent and Huber 1996), and some technical progress in interactive plot (Weyhrauch 1997), no work has yet been completed which ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

ژورنال

عنوان ژورنال: Board Game Studies Journal

سال: 2016

ISSN: 2183-3311

DOI: 10.1515/bgs-2016-0005